General information
We are the General Game Playing Group of the Free University Berlin and part of the Workinggroup Game Programming. Our engine is developed for games written in the Game Description Language (GDL) from the Univesity of Stanford. Next year we are gonig to compete against others at the GIGA Competition for General Game Playing.
Note: If you are student at the FU, interested in AI topics and want to support the development of Maskin Leke feel free to ask one of the team members.
The engine
Maskin Leke is norwegian for "Playing machine" (according to "homo ludens" we have the "machina ludens"), which is our engine inteded to be: A machine which plays every single game. It is developed in C++ with some applications in Prolog. At this time we are in the beginning of development. We use UCT methods as well as inductive evaluation learning to analyze the game rules.